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Explore too long in the “early state” and you’ll keep running into dead-ends.If you need support, please head to the Super Mario Flashback official Discord. The reason? Each map changes significantly once you beat it, like the desert map unfreezing an opening up a ton of new moon-getting opportunities. But while this is fine, I would recommend probably just plowing through straight to the boss battles and “fixing” whatever kingdom you’re in. That's itIf you’re like me, you may want to spend a ton of time exploring a map before moving on in the “main questline,” as it were, as in solving whatever the main problem is on each map.
You can hit them with your normal throw, but the spin offers better coverage. The hat spin will cover your bases for swatting any and all projectiles away, like bouncing hats that are spinning around an arena, for instance. The two skills you’ll need to master are the hat spin and running. This has to do with those mysterious metal cubes in each level, so don’t bang your head against the wall trying to figure those out for too long either (like I did).There are a diverse array of boss fights in Super Mario Odyssey, but not that diverse, particularly when you’re playing as Mario and not a creature he’s warped into. Without saying much, something happens after the Bowser fight that will release probably 10-20 new moons in each level, and then you can start 100%-ing places. Some Moons You Can't Get Until You Beat The GameI won’t go into too much detail here, but if you’re freaked out by the moon list on each map that says there are 50-60 moons when you’ve explored the entire map and found maybe 30, don’t worry.
Sounds easy, but it works on a half dozen bosses at least.Speaking of boss battles, some boss fights have their own stages that are not larger worlds like the other maps, but seemingly tiny arenas. If you do not stop running until the enemy is done chasing/aiming, they just cannot hit you. Literally the answer here is to never stop running.
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If there is a second moon, or even purple coins, Cappy will tell you that once you arrive, that you’ve missed something on your first run. A way to check this is to the leave the area and return. These separate arenas usually have one obvious moon if you get through the stage, but almost all of them will have at least two moons, with a second or third hidden somewhere in the map. Almost All “Hat” Rooms, Rockets And Pipes Have More Than One MoonSometimes Mario will leave the map to go into a specific doorway, or board a rocket to go to a new stage, or drop in a warp pipe.
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